Profession
Tanker
Theme: Defense & mitigation.
Max level
100
EXP per level
100
to advance one level
EXP to max
9,900
100 × 99 levels
Bonus points
100~120
randomly distributed across the six primary attributes
How to level up
Every level takes 100 EXP, and the class caps at level 100. Earn experience by performing the actions below, each set in this profession's file. Where the EXP is a range, such as 60 to 100, a random amount in that range is awarded each time. Where an action lists ranges of its own, such as 1 to 5, the reward depends on the amount involved, for example the damage dealt or survived.
| Action | How it triggers | EXP |
|---|---|---|
| Take damage | Take damage (by damage received) | 1 to 10: 5 to 10 EXP 11 to 50: 20 to 40 EXP 51 to 100: 60 to 100 EXP |
| Block damage with a shield | Block incoming damage with a shield | 10 to 18 EXP |
| Evade incoming damage | Evade incoming damage (chance scales with agility) | 20 EXP |
These values come from the Tanker file that ships with the plugin. Server owners can edit them or add entirely new professions — see Professions & EXP.
Starting stats
A freshly created Tanker identity starts with these attributes:
Health regenerates automatically by 1% of maximum health every 5 seconds. Food governs the hunger bar only.