Profession

Merchant

Theme: Trade & economy.

Max level
100
EXP per level
130
to advance one level
EXP to max
12,870
130 × 99 levels
Bonus points
0
none for this profession

How to level up

Every level takes 130 EXP, and the class caps at level 100. Earn experience by performing the actions below, each set in this profession's file. Where the EXP is a range, such as 60 to 100, a random amount in that range is awarded each time. Where an action lists ranges of its own, such as 1 to 5, the reward depends on the amount involved, for example the damage dealt or survived.

ActionHow it triggersEXP
Complete a villager tradeCollect the result of a villager tradeEnchanted book: 30 EXP
Experience bottle: 12 EXP
Emerald: 4 EXP
Cure a zombie villagerFeed a golden apple to a weakened zombie villager100 to 150 EXP
Trade with a wandering traderComplete a trade with a wandering traderEmerald: 8 EXP
Experience bottle: 20 EXP
Enchanted book: 40 EXP

These values come from the Merchant file that ships with the plugin. Server owners can edit them or add entirely new professions — see Professions & EXP.

Starting stats

A freshly created Merchant identity starts with these attributes:

energy150
health80
food120
strength10
defense10
wisdom45
luck60
agility15
resilience10

Health regenerates automatically by 1% of maximum health every 5 seconds. Food governs the hunger bar only.