Profession
Guard
Theme: Raid defense & protection.
Max level
100
EXP per level
120
to advance one level
EXP to max
11,880
120 × 99 levels
Bonus points
0
none for this profession
How to level up
Every level takes 120 EXP, and the class caps at level 100. Earn experience by performing the actions below, each set in this profession's file. Where the EXP is a range, such as 60 to 100, a random amount in that range is awarded each time. Where an action lists ranges of its own, such as 1 to 5, the reward depends on the amount involved, for example the damage dealt or survived.
| Action | How it triggers | EXP |
|---|---|---|
| Trigger a village raid | Trigger a village raid (e.g. entering with Bad Omen) | 20 to 40 EXP |
| Win a village raid | Be credited with winning a village raid | 150 to 300 EXP |
| Be saved by a totem of undying | A totem of undying saves you from death | 50 to 100 EXP |
| Extinguish a fire block | Extinguish a fire block (rate-limited) | 3 to 6 EXP |
These values come from the Guard file that ships with the plugin. Server owners can edit them or add entirely new professions — see Professions & EXP.
Starting stats
A freshly created Guard identity starts with these attributes:
Health regenerates automatically by 1% of maximum health every 5 seconds. Food governs the hunger bar only.