Profession
Fisher
Theme: Fishing.
Max level
100
EXP per level
100
to advance one level
EXP to max
9,900
100 × 99 levels
Bonus points
0
none for this profession
How to level up
Every level takes 100 EXP, and the class caps at level 100. Earn experience by performing the actions below, each set in this profession's file. Where the EXP is a range, such as 60 to 100, a random amount in that range is awarded each time. Where an action lists ranges of its own, such as 1 to 5, the reward depends on the amount involved, for example the damage dealt or survived.
| Action | How it triggers | EXP |
|---|---|---|
| Reel in a fish | Reel in a fish | 4 to 8 EXP |
| Capture an entity in a bucket | Capture an entity in a bucket | Cod: 5 EXP Salmon: 5 EXP Pufferfish: 8 EXP Tropical fish: 12 EXP Axolotl: 25 EXP Tadpole: 8 EXP |
| Release an axolotl from a bucket | Release an axolotl from a bucket into the world | 15 to 25 EXP |
These values come from the Fisher file that ships with the plugin. Server owners can edit them or add entirely new professions — see Professions & EXP.
Starting stats
A freshly created Fisher identity starts with these attributes:
Health regenerates automatically by 1% of maximum health every 5 seconds. Food governs the hunger bar only.