Profession

Fisher

Theme: Fishing.

Max level
100
EXP per level
100
to advance one level
EXP to max
9,900
100 × 99 levels
Bonus points
0
none for this profession

How to level up

Every level takes 100 EXP, and the class caps at level 100. Earn experience by performing the actions below, each set in this profession's file. Where the EXP is a range, such as 60 to 100, a random amount in that range is awarded each time. Where an action lists ranges of its own, such as 1 to 5, the reward depends on the amount involved, for example the damage dealt or survived.

ActionHow it triggersEXP
Reel in a fishReel in a fish4 to 8 EXP
Capture an entity in a bucketCapture an entity in a bucketCod: 5 EXP
Salmon: 5 EXP
Pufferfish: 8 EXP
Tropical fish: 12 EXP
Axolotl: 25 EXP
Tadpole: 8 EXP
Release an axolotl from a bucketRelease an axolotl from a bucket into the world15 to 25 EXP

These values come from the Fisher file that ships with the plugin. Server owners can edit them or add entirely new professions — see Professions & EXP.

Starting stats

A freshly created Fisher identity starts with these attributes:

energy100
health90
food120
strength20
defense10
wisdom30
luck60
agility10
resilience20

Health regenerates automatically by 1% of maximum health every 5 seconds. Food governs the hunger bar only.