Profession

Builder

Theme: Building & art.

Max level
100
EXP per level
120
to advance one level
EXP to max
11,880
120 × 99 levels
Bonus points
0
none for this profession

How to level up

Every level takes 120 EXP, and the class caps at level 100. Earn experience by performing the actions below, each set in this profession's file. Where the EXP is a range, such as 60 to 100, a random amount in that range is awarded each time. Where an action lists ranges of its own, such as 1 to 5, the reward depends on the amount involved, for example the damage dealt or survived.

ActionHow it triggersEXP
Place a blockPlace a block (rewarded once per location)1 to 2 EXP
Shear an entityShear an entity such as a sheepSheep: 4 EXP
Mooshroom: 8 EXP
Eat a food itemEat a food item2 to 4 EXP
Craft an itemCraft an item3 EXP
Dye a sheepDye a sheep (rate-limited)2 to 4 EXP
Carve a pumpkinCarve a pumpkin with shears (once per location)5 to 8 EXP
Play a music discInsert a music disc into an empty jukebox10 to 15 EXP
Light an unlit campfireLight an unlit campfire (rate-limited)Campfire: 5 EXP
Soul campfire: 8 EXP
Plant a flowerPlant a flower (rewarded once per location)2 to 4 EXP

These values come from the Builder file that ships with the plugin. Server owners can edit them or add entirely new professions — see Professions & EXP.

Starting stats

A freshly created Builder identity starts with these attributes:

energy200
health110
food180
strength30
defense20
wisdom10
luck10
agility10
resilience40

Health regenerates automatically by 1% of maximum health every 5 seconds. Food governs the hunger bar only.