Profession

Archaeologist

Theme: Discovery & excavation.

Max level
100
EXP per level
130
to advance one level
EXP to max
12,870
130 × 99 levels
Bonus points
0
none for this profession

How to level up

Every level takes 130 EXP, and the class caps at level 100. Earn experience by performing the actions below, each set in this profession's file. Where the EXP is a range, such as 60 to 100, a random amount in that range is awarded each time. Where an action lists ranges of its own, such as 1 to 5, the reward depends on the amount involved, for example the damage dealt or survived.

ActionHow it triggersEXP
Discover a major structureDiscover a major structure (stronghold, fortress, bastion)80 to 150 EXP
Open a generated loot containerOpen a naturally generated loot container50 to 80 EXP
Enter a new biomeEnter a biome for the first time this session30 EXP
Brush a suspicious blockBrush a suspicious blockSuspicious sand: 40 to 60 EXP
Suspicious gravel: 50 to 70 EXP
A sniffer unearths an ancient seedA sniffer unearths an ancient seedTorchflower seeds: 80 EXP
Pitcher pod: 90 EXP

These values come from the Archaeologist file that ships with the plugin. Server owners can edit them or add entirely new professions — see Professions & EXP.

Starting stats

A freshly created Archaeologist identity starts with these attributes:

energy160
health90
food140
strength20
defense15
wisdom40
luck55
agility25
resilience20

Health regenerates automatically by 1% of maximum health every 5 seconds. Food governs the hunger bar only.